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ohelp5.txt
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1995-11-25
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COMBAT
======
As in most rogue-like games, you attack an adjacent monster by
attempting to move onto it.
At this time, your current real statistics on to-hit, damage, defense,
and armor protection are always displayed. It is felt that the
character would know (or quickly discover) how well any weapon, armor,
etc. actually work. By comparing different weapons, armor, and shield
combinations, you can decide what martial configuration is best for
your character. Keep in mind that cost of equipment does not
necessarily indicate how good it is (though it is a good rule of
thumb).
The 'F' command allows you to select precisely which actions you will
take in a combat round -- parry high, thrust low, etc. You have
several maneuver points for use in each combat round, depending on
level, status as a gladiator, etc. At the beginning of the game, your
combat options are already set for you, but as you progress, and
possibly gain more maneuvers, the preset options will not be
automatically updated